Inertia Roleplay
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QboxQBCoreESX

Race Harness

race_harness

A standalone, persistent race harness. Players install one into a vehicle with the race_harness item, fasten it with a progress bar, and gain configurable protection from being thrown through the windscreen in a crash. Auto-detects Qbox / QBCore / ESX, rides on your existing seatbelt script or runs standalone, and persists per vehicle across restarts.

$14.99v1.0.0 · 2026-06
  • Qbox / QBCore / ESX auto-detect
  • Persistent per vehicle (by plate)
  • Configurable ejection protection
  • Seatbelt-script & jg-hud friendly
Race Harness — screenshot 1 of 5
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Persistent per-vehicle install

Use the race_harness item in the driver's seat to bolt a harness into that car — stored by plate, so it stays installed across restarts.

Realistic fastening

Buckling up plays a configurable progress bar, and you're only protected once it finishes — a crash mid-fasten still throws you through the glass.

Configurable ejection protection

Set the crash speed a harnessed driver survives without being ejected (default 200 MPH); vanilla ejection is restored the moment it's off.

Seatbelt & HUD integration

Let your existing seatbelt key drive the harness (no key conflict) and mirror onto the seatbelt statebag so HUDs like jg-hud light up — or run standalone with your own keybind.